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Old May 29, 2006, 06:19 AM // 06:19   #401
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Guild: Perpetual Motion Squad [PMS]
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I would consider this a serious glitch. I am unsure if it has been reported already, if so I apologize, search is down for me atm. This is source information, I have not tested it, as I do not currently have the resources to do so. If anyone can test it, it would be appreciated.

The Info: If you form a team of 12 for an elite mission, and then warp to guild hall, you are able to have 12v8 battles. This would undermine the guild battle system, and in my opinion, should be a top priority to fix.
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Old May 29, 2006, 02:17 PM // 14:17   #402
Sab
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Raisu Pavilion (Explorable): There seems to be an invisible wall blocking me from decending the next flight of stairs (see pic)

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Old May 31, 2006, 10:43 PM // 22:43   #403
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Guild: The Etereal Guard
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There are varies text bug in the game.

For example...

Zealous Axe of Dragon Slaying
Dmg +20% (vs. Dragon)

Dmg??? Cmon Anet, your programmers really have bad spelling...
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Old Jun 05, 2006, 03:44 AM // 03:44   #404
gou
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in the staging area of the final mission where you fight shiro, the stairs leading to the emporer are blocked by invisible walls, you can still run around the back and talk to the emporer through the wall to get advice on the mission and the cut-scene reply which suggests you are supposed to be able to get up these stairs.
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Old Jun 05, 2006, 05:21 AM // 05:21   #405
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BUG
In alliance battle i sacced myself to death before the match started then when the ressurection timer went down to 0 i was not ressed i waited a while after the match started and nothing happened so i got a mate to res me
( im not 100% sure maybe i didnt sit on the ground long enough but the ressurection timer was on 0 for quite some time)
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Old Jun 05, 2006, 02:31 PM // 14:31   #406
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Dunno if this was mentioned, but something to do with Bestial Mauling was mentioned in the Ranger section. The description states you have to 'interrupt a knockeddown foe' to cause Dazed.
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Old Jun 06, 2006, 04:28 AM // 04:28   #407
gou
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when you have favour of the gods, kneeling at the balthazar statue outside altrium ruins does NOT spawn the champion
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Old Jun 08, 2006, 01:09 AM // 01:09   #408
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Right this very freaking moment, my character is stuck under stairs while trying to finish Street Justice. I'm very upset by this, as I know this has been a problem since Factions came out. Come on, Anet, get off your butts and fix this ridiculous bug.
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Old Jun 10, 2006, 06:42 AM // 06:42   #409
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Location: Eh I forget... o_O
Guild: Biscuit of Dewm [MEEP]
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BUG! still getting stuck in places *sighs*







I couldn't even BR, I was too far away. On my screen I was just fine, but in my husbands I was on the ground. *shrugs* I had been on auto follow so I could grab a drink and I had just sat down when she ran down the tunnel pipe and got stuck... Henchies also seemed to stumble over me in a glitchie manner....

They finished the quest and we zoned... Upon zoning there was the second new build of the night... I really hope it helps!!!!

(I would have emailed them, but all I get is an automated response of "I don't know, try rebooting!" Meh.... How annoying lol!)

I think the chat between me and my guildies pretty much says it all >_< I shrank them a bit and edited out all names but my own and henchies.... but yeah...
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Old Jun 12, 2006, 02:45 AM // 02:45   #410
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BUG

After getting an err7 (it wasnt GW's fault, my internet disconnected) in Urgoz's Warren (spelling?), I wound up back in House zu Heltzer, and had to get another ferry to Urgoz. If i leave the game normally from Urgoz I wind up back in Urgoz when I sign back on, but if I get disconnected, I wind up back in HzH
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Old Jun 13, 2006, 02:49 AM // 02:49   #411
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So... The getting stuck in the ground bug is old, but it's happening more frequently lately. I don't mind it so much in PvE, when you can zone or hit a cutscene and all's well. When it happens in GvG it leaves you 7/8, like you had an err7. (Which is also happening more frequently lately, but..) It's even worse when someone err7s and then someone else gets stuck.. you might as well /resign. So yeah. The getting stuck in the ground randomly bug needs fixing. Thanks.
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Old Jun 15, 2006, 02:01 AM // 02:01   #412
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Default Quest Masters of Corruption bug

This is the one where you drink from the poisoned chalice and have the green poison aura arouind you. My full health is 296, but at 60% death penalty I should be at 118..in fact my health drops to only 8 ..so that I die almost instantly when rezed..cant complete the quest because of this. I reported by doing the /bug, but it doesnt say that the bug has been sent. Anyone else come across this ?
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Old Jun 20, 2006, 12:27 PM // 12:27   #413
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Quote:
Originally Posted by Wrath Of Dragons
Me and my friend were getting some strange lag. Sometimes we would freeze completely (not both at same time) but when they clicked on their frozen skill icons, from the other persons point of view, they atually did the skill.
I have been in a situation recently where I was the monk, and I was frozen, or appeared to be, my skill bar was doing the little swirls it does when it freezes up, this went on for about 15 seconds, but according to everyone else my healing was working fine. I was trying to use heal party the whole time, and no one died so I don't know what is up with that.

_,.-+=’* ♥ Aurelio Furor [AUR] ♥ *’=+-.,_
Ariana Of Damia (Mo/Rt) ♥ Electra Of Damia (W/Mo) ♥ Lexa Of Damia (E/Mo)
Lily Of Damia (R/Mo) ♥ Mia Of Damia (Me/Mo) ♥ Zarina Of Damia (N/Mo)
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Old Jun 20, 2006, 12:31 PM // 12:31   #414
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Quote:
Originally Posted by The Great Al
BUG

After getting an err7 (it wasnt GW's fault, my internet disconnected) in Urgoz's Warren (spelling?), I wound up back in House zu Heltzer, and had to get another ferry to Urgoz. If i leave the game normally from Urgoz I wind up back in Urgoz when I sign back on, but if I get disconnected, I wind up back in HzH
I have been in Urgoz Warren now with 4 of my chars and ONE char seems to have an issue with it. My Mesmer char will not go back to Urgoz's. If I log off her, when I log back on she is in House Zu Heltzer, but the other 3 chars are still in Urgoz when I log back on. What is with that

_,.-+=’* ♥ Aurelio Furor [AUR] ♥ *’=+-.,_
Ariana Of Damia (Mo/Rt) ♥ Electra Of Damia (W/Mo) ♥ Lexa Of Damia (E/Mo)
Lily Of Damia (R/Mo) ♥ Mia Of Damia (Me/Mo) ♥ Zarina Of Damia (N/Mo)
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Old Jun 22, 2006, 02:07 AM // 02:07   #415
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Location: South Pole
Guild: The Magus Order
Profession: N/Mo
Default Broken NPC

One of the NPCs in Durheim Archives appears to not be responding to changes in the Luxon/Kurzick border. The NPC is Anastacia [Rare Scroll Trader]. I happen to be in a Luxon alliance, and twice now, when Durheim Archives has been taken by the Luxons, she has responded with the usual "Get away from me before I call a guard" that I would expect from a merchant in House Zu Heltzer.

Now I'm not sure if Rare Scroll Traders are supposed to transfer over with all the other merchant NPCs, but I would think they would. I understand why this has gone unnoticed, as not many Luxons have made it to Durheim Archives and been on when it has been taken.

It seems this is the only NPC merchant in Durheim Archives that is not updating properly, as all the others let me buy and sell items with them.
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Old Jun 23, 2006, 04:06 PM // 16:06   #416
QoH
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Default Darkroot Entrop spawns twice

Darktrop Entrop spawns twice just outside Amatz Basin. As far as i remember there was an ele boss(who is now missing) next to Darktrop before.
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Old Jun 24, 2006, 09:25 AM // 09:25   #417
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Xisni Dream Haunt also spawns twice outside of Durheim.
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Old Jun 24, 2006, 11:57 PM // 23:57   #418
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Xisni Dream Haunt and Darktrop Entrop spawn twice, right on top of themselves, along with their bodyguard groups.
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